In love with the Minecraft world.

Small blocks, big dreams. We make add-ons, worlds and skin packs for the Marketplace.

Official Minecraft Marketplace Partner
Voxel artwork from a Nandola Studio world Drag to rotate
2 Marketplace releases
12M+ Downloads worldwide
2026 Publishing since
8 Artists and developers

Every world we ship starts with one question: does it feel like it belongs in Minecraft?

About the studio

What we build

Four content types, one pipeline. Every release goes through the same art, code and QA bar.

01

Add-Ons

Custom entities, items, blocks and Script API systems that feel native to Bedrock.

02

Worlds & Maps

Adventure, survival and roleplay worlds with hand-built environments and quest logic.

03

Skin Packs

Character sets with cohesive art direction, from cute to menacing.

04

Texture Packs

Complete resource overhauls that keep the game readable and fast.

How a project runs

Playable early, shipped on schedule. Partners see a build every week from the first prototype to certification.

  1. Concept

    We pitch three directions, pick one together and lock the scope.

  2. Prototype

    A playable slice in two weeks. If it is not fun, we change course early.

  3. Production

    Art, code, sound and QA run in parallel with weekly builds you can play.

  4. Launch

    Store art, trailer, certification and a post-launch patch plan.

Build the next one with us.

Studios, creators and brands: tell us about the project. Artists and developers: show us your work.

Built block by block

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